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[ 17 ]Project rescue

Finish what another team started. Faster than starting over.

If your software is late, over budget, or was built by people who have since moved on, we take over the codebase, stabilise it, and ship the product. Taking on projects other shops couldn't finish is a large part of what the studio does.

A short fixed-price audit first, so you know what you actually have and what it will take — then a written proposal with the number and the date.

[ 01 ]

Sound familiar?

The shapes a stalled project arrives in.

  • Deadlines that keep moving

    The launch was last quarter, then this one. Each update explains the delay; none of them ends it.

  • A demo that isn't a product

    It works on the developer's laptop and in the pitch. It doesn't survive real data, real users or a second environment.

  • Nobody left who understands it

    The people who wrote the code have moved on, and what they left behind has no tests, no documentation and no deploy script.

  • Spend without releases

    Invoices arrive on schedule. Features don't. You can't tell from the outside how much of the product actually exists.

  • Built by a shop that can't scale it

    The first version got you customers. The agency that built it can't take it from one tenant to a hundred, or from a prototype to something you can sell to an enterprise.

  • A hard date you can't miss

    A federal presentation, a contract start, a conference launch. The product has to work on that day, not eventually.

[ 02 ]

How a takeover runs

Readit,steadyit,finishit.

Rescues go wrong when the new team guesses. Ours starts by finding out — and putting it in writing before anyone commits to the rest.

  1. 01

    Audit

    What's real, in writing

    We read the code, run it end to end, and write down what works, what doesn't, and what it will take to finish — with a price. You get that document whether or not you hire us for the rest.

  2. 02

    Stabilise

    Tests, pipeline, blockers

    Before adding anything, we put a test suite, continuous integration and a repeatable deployment around what exists, then clear the defects that stop it running in production.

  3. 03

    Finish

    The deliverable, shipped

    We build the missing pieces in tight cycles with weekly demos, keeping what was good about the original work and replacing only what has to go.

  4. 04

    Hand over or stay

    Your call

    Documentation, training and a runbook so your own team can run it. Many clients keep us on as the embedded engineering team afterwards; either way, you own the result.

[ 03 ]

Proof

“AW3 did an excellent job re-architecting and completing the Carnomaly product where other dev shops failed. We are now successfully selling to dealerships.”
Larry KohlieberCPTO, Carnomaly
“Without AW3, my startup would have failed months ago.”
Andrew HannebrinkFounder, Deelz
[ FAQ ]

Questions we actually get asked.

Not sure whether yours is a rescue or a rebuild? Send us what you have and we'll tell you which.

  • Not by default. The audit decides what stays: code that works and has a future is kept, code that can't be made reliable is replaced. Most takeovers keep more than they rebuild, and you see the reasoning in writing before any of it happens.

Have a project that should have shipped by now?

Tell us what was promised, what exists, and when you need it. We'll read the code and tell you plainly what it will take.