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[ 02 ]Clients

Metaworm

Metaverse trivia and discovery platform. AW3 did branding, prototype, landing page and pitch deck.

Metaworm

MetaWorm: Brand, Prototype, and Pitch for a Metaverse Platform

Client: MetaWorm, a Web3 platform connecting metaverse venues through games and token rewards Our role: Branding, design, and prototype development Scope: Brand identity, style guide, product design, prototype, landing page, pitch deck

About MetaWorm

MetaWorm is a portal for discovering metaverse venues. Users travel between virtual worlds, play trivia, and earn tokens, carrying their identity and assets with them.

The Challenge

MetaWorm began as a concept and a project proposal. To raise money in a crowded market the founders needed to show what the product would look and feel like, and to explain a token model in terms an investor could evaluate.

What We Did

  • Brand identity: the MetaWorm logo and a style guide defining the palette, typography, and space and wormhole imagery
  • Product design: mobile and web screens, including the venue randomizer that sends users to a new world
  • Prototype: a working prototype demonstrating the core experience
  • Landing page: a public site built in Softr to collect interest and present the project
  • Pitch deck: an investor deck through several versions, covering the problem, the solution, tokenomics, the timeline, the market, the competition, and the ask

Outcome

MetaWorm went to investors with a brand, a clickable product, a live landing page, and a deck in place of a written proposal.

Stack

Softr for the landing page; Sketch for design.